I'm travelling out of state, but I still have my eye on new ship designs released for Uncharted Seas. Now a huge flagship for the Ralgard which is destined to be the next faction in my collection:
http://www.spartangames.co.uk/the-tervaknar-cometh
I'm reading a book of nautical lore and legend which inspires some ideas for stories to be written.
28 August 2011
20 August 2011
More Revised Ships
More redesigned ship models for Uncharted Seas.
More on the Spartan Games blog: http://www.spartangames.co.uk/blog
More on the Spartan Games blog: http://www.spartangames.co.uk/blog
14 August 2011
Blazing Sun vs. Covenant
My Usual Opponent with his new Covenant of Antarctica fleet squares up against the Imperial Might of the Blazing Sun. Approximately 700 point lists: he's using the basic naval box set, and I'm using a pair of scout gyros in place of my cruisers and a squadron of three destroyers instead of 4 frigates. Our respective naval contingents meet at a chain of small islands and close for action.
07 August 2011
Battle of the Boiling Seas Strait
The Dragon Lords have sent out a vassal fleet of dwarves to harass the imperial expansions of the Elves from the Old World.
We had almost 1000 points each, almost everything on the table. A flagship and battleship each, plenty of destroyers and frigates.
Turn 1: The Shroud Mages spotted the Elven fleet near a strait between two islands in the Boiling Seas and set straight toward them. Fortunately, the Elven fleet possessed the wind gauge and set battle sail to move the frigate squadrons into medium range and commence firing upon the leading elements of the Shroud Mage fleet.
After forming a beautiful line-of-battle with 8 frigates in two squadrons, the Dwarven guns start punching holes in the Elven sails. I invent a busy character named Melvin the Elven Sailmaster who sets out, with thread and needle clenched in teeth as he climbs the ratlines, to mend the holes and tears. But, unfortunately, he can't keep up with all the damage. The Elven Battleship Mountain Spirit Fury moves directly through the gap in the frigate line-of-battle and leads a brave but foolish charge into the center of the Shroud fleet. Meanwhile, the heavy gunship which is the Shroud flagship moves slowly into position, gunning an Elven destroyer into splinters and firing upon the grand Mountain Spirit Fury.

We had almost 1000 points each, almost everything on the table. A flagship and battleship each, plenty of destroyers and frigates.
Turn 1: The Shroud Mages spotted the Elven fleet near a strait between two islands in the Boiling Seas and set straight toward them. Fortunately, the Elven fleet possessed the wind gauge and set battle sail to move the frigate squadrons into medium range and commence firing upon the leading elements of the Shroud Mage fleet.
After forming a beautiful line-of-battle with 8 frigates in two squadrons, the Dwarven guns start punching holes in the Elven sails. I invent a busy character named Melvin the Elven Sailmaster who sets out, with thread and needle clenched in teeth as he climbs the ratlines, to mend the holes and tears. But, unfortunately, he can't keep up with all the damage. The Elven Battleship Mountain Spirit Fury moves directly through the gap in the frigate line-of-battle and leads a brave but foolish charge into the center of the Shroud fleet. Meanwhile, the heavy gunship which is the Shroud flagship moves slowly into position, gunning an Elven destroyer into splinters and firing upon the grand Mountain Spirit Fury.

04 August 2011
New Player's Battle Report
Some miniature tabletop gamers to the north have been paying attention to what I've been saying about Uncharted Seas and tried their first game the other night. They're still working on the details, but they clearly have the basic rules down and enjoyed a game which lasted 10 turns before a battleship finally sank beneath the waves. Link to a fine & descriptive battle report on the DWVA forum (we have a sub-forum for Uncharted Seas on the Dystopian Wars in Virginia forum now): http://www.etcinversus.com/dw/forum/viewtopic.php?f=10&t=34
01 August 2011
Ship Revisions
I'm very pleased with the new CAD for the Imperial Human battleship. The existing models look great, but this one looks even more worthy. And the forecastle looks great.
And the stern has plenty of detail as well.
And the stern has plenty of detail as well.
27 July 2011
Pirates of the Uncharted Seas
The nations of the Old World send fleets of warships to expand their colonies and protect their interests in the New World, the islands scattered among the Uncharted Seas.
The Iron Dwarves establish mining colonies to increase their imperial treasure vault as well as fuel the research and development of new weapon and steam technologies. Our campaign focuses around the Dwarven colonial city of El-Aron just southwest of Denonia (right-center of map). Many minerals are mined and processed here, and each week a fleet arrives with new Dwarven colonists, returning to Kulloria with cargo holds filled with resources.
The Iron Dwarves establish mining colonies to increase their imperial treasure vault as well as fuel the research and development of new weapon and steam technologies. Our campaign focuses around the Dwarven colonial city of El-Aron just southwest of Denonia (right-center of map). Many minerals are mined and processed here, and each week a fleet arrives with new Dwarven colonists, returning to Kulloria with cargo holds filled with resources.
The Kullorian trade fleets must maintain safe passage, and the Uncharted Seas are too vast to be routinely patrolled by warships. From the Darnak Cluster in the south come Orc Raiders to pirate and plunder; from the ancient Dragon Lords in the west come war flotillas intent on driving out the Iron Dwarves, and their cousins the Shroud Mages from the southwest want nothing better than to wrest control of Denonia and take posession of the city El-Aron for them own expansion; and the Thaniras Elves to the north are untrusted neighbors, keeping to themselves as they wait to see the other powers weaken the fleets around Denonia.
We will have two parts of this campaign. The larger group of players in NOVA will conduct naval operations around El-Aron, the Dwarven player largely fighting off pirate raids by the Orcs, while the smaller southern group of players will conduct operations between the Dwarven and Human Imperial fleets maneuvering for control of the Boiling Seas to the east to secure trade routes with the Old World Kingdoms.
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